Top 5 “Easter Eggs” in Video Games

Posted by: Ivy Gutierrez Category: Hobbies Comments: 0 Post Date: April 13, 2020

Top 5 “Easter Eggs” in Video Games

The term “Easter egg” is often used to mean a hidden object, a reference, of course, to the tradition of the Easter egg hunt. In modern media, what this object is often depends on where it is hidden. For a movie or a song, it may be a hidden message. If we are talking about video games, it often means a hidden feature in the game. As such, the term has been used since Steve Wright coined it back in 1979 for Atari’s video game “Adventure.”

At that time, it was Atari’s decision to not include the programmer’s names in the game credits. The decision has been widely criticised and the employees did not agree with it. Warren Robinett secretly programmed his game “Adventure” to show “Created by Warren Robinett” only to appear if a player moved his cursor over a specific pixel in the game and walked into a previously “forbidden” part of the map (video). Once this feature was discovered (and a re-release ruled out due to high costs associated with it), Wright decided to encourage the inclusion of such messages in future games. 


Call of Duty: Black Ops II

Did you ever want to play a video game within a video game? Well, “Call of Duty” put that option in with their Easter egg! In “Black Ops II,” when you start a private match on the Nuketown 2025 map, try shooting the heads off every mannequin in less than 90 seconds. Doing so will show you a TV screen near the population sign. There, you will be able to play H.E.R.O., Kaboom!, Pitfall and River Raid.


The Legend of Zelda: A Link to the Past

Nintendo held a competition in 1990 where they selected a random winner whose name was to appear in a future NES game. Sure enough, 1991 rolled around and “The Legend of Zelda” featured a secret room that belonged to the competition winner, Chris Houlihan. The room was filled with rupees and one could enter it in 5 different ways. The purpose of the room was to serve as a crash prevention measure. If the game could not determine Link’s destination during a transition between maps, it would send the player to this room. 


Assassin’s Creed series

This is a really cool thing they did for the series – every named character you kill in the game was a real, historic person. Not only that, but the location and the year of their death in the series matches the location and the year of their death in real life. That won’t apply to the way they died, of course. 🙂 


Batman: Arkham Asylum

This particular Easter egg was so well hidden that, six months after the game was released, the developers had to show it themselves! If you go into the warden’s office in the Arkham Mansion, you can blow up the left wall by the fireplace. There is a secret room there, and inside you will find blueprints for a city expansion of Arkham Asylum. This was, essentially, a teaser for their sequel called Arkham City.


Witcher 2: Assassins of Kings

This particular Easter egg is one of my favorites because it is a jab between two games. Geralt of Rivia comes across a dead man, laying next to a hay bale. If you come closer to inspect the corpse, it does not appear to have been stabbed or eaten … the person likely fell and died. The man is wearing a white assassin-styled outfit. The game mocks the gameplay mechanic of Assassin’s Creed where the character often jumps into hay bales. 🙂 

Ivy Gutierrez

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